The latest multiplayer FPS from Electronic Arts, Star Wars Battlefront II had a very difficult start, mostly because of its wobbly business model. A few months after its release, the editor reviews his copy and gives up for good the opportunity to buy the famous "lootboxes".
Star Wars Battlefront II
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It's saying that Electronic Arts has had a complicated end to 2017. While Star Wars Battlefront II was to be the publisher's biggest-ever title of the year, he turned into a ugly duckling, who was hated by everyone because of his unbalanced progression system, which clearly encouraged gamers to spend money. Even though EA quickly backed down, the damage was done: BFII sales were disappointing and the title did not convince.